Normalizing a waveform based on loudness - 03/02/24 01:02 AM
This might be a long-shot question.
I have a ride cymbal recording generated by me live playing a drum pad. Because of the sensitivity of the pad and my limited drumming skills, it's difficult to produce a raw stem with consistent loudness for the full duration of the recording. With any live (or BiaB generated) recording, my first step is to "normalize" the waveform. But even after normalizing, the loudness is still noticably variant.
I have Studio One Pro and understand that it's normalizing algorithm is based on "peak" (presumably to prevent clipping), rather than "RMS" which would address loudness.
Does Studio One contain a loudness/RMS normalization command?
If not, how else might I process this waveform to achieve a relatively consistent loudness?
I'd prefer to stay within Studio One but if that's not possible I'll use another tool.
I have a ride cymbal recording generated by me live playing a drum pad. Because of the sensitivity of the pad and my limited drumming skills, it's difficult to produce a raw stem with consistent loudness for the full duration of the recording. With any live (or BiaB generated) recording, my first step is to "normalize" the waveform. But even after normalizing, the loudness is still noticably variant.
I have Studio One Pro and understand that it's normalizing algorithm is based on "peak" (presumably to prevent clipping), rather than "RMS" which would address loudness.
Does Studio One contain a loudness/RMS normalization command?
If not, how else might I process this waveform to achieve a relatively consistent loudness?
I'd prefer to stay within Studio One but if that's not possible I'll use another tool.